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ragebot table

Info

All functions from this table should be called from "create_move" callback.

Functions

ignore_player(index)

Type Name Description
number index Entity index

Disable ragebot on this player

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local entity_index = player:get_index()
ragebot.ignore_player(entity_index)

override_wall_penetration(index, penetrate)

Type Name Description
number index Entity index
bool penetrate Enables wall penetration on player

Overrides wall penetration on player

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local entity_index = player:get_index()
ragebot.override_wall_penetration(entity_index, false) -- disable autowall on this player

override_desync_correction(index, correct)

Type Name Description
number index Entity index
bool correct Enables resolver on player

Overrides desync correction on player

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local entity_index = player:get_index()
ragebot.override_desync_correction(entity_index, false) -- disable resolver on this player

override_hitscan(index, hitbox, scan)

Type Name Description
number index Entity index
number hitbox Hitbox
bool scan Enables scan this hitbox

Overrides hitscan on player

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local SCAN_HEAD = 0
local SCAN_CHEST = 1
local SCAN_PELVIS = 2
local SCAN_STOMACH = 3
local SCAN_LEGS = 4
local SCAN_FOOT = 5

-- force head
local entity_index = player:get_index()
ragebot.override_hitscan(entity_index, SCAN_HEAD, true)
ragebot.override_hitscan(entity_index, SCAN_CHEST, false)
ragebot.override_hitscan(entity_index, SCAN_PELVIS, false)
ragebot.override_hitscan(entity_index, SCAN_STOMACH, false)
ragebot.override_hitscan(entity_index, SCAN_LEGS, false)
ragebot.override_hitscan(entity_index, SCAN_FOOT, false)

override_min_damage(index, damage)

Type Name Description
number index Entity index
number damage Min damage

Overrides min damage on player

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local entity_index = player:get_index()
ragebot.override_min_damage(entity_index, 10)

override_safe_point(index, mode)

Type Name Description
number index Entity index
number mode Safepoint mode

Overrides safepoint mode on player

0 - default

1 - prefer

2 - force

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local entity_index = player:get_index()
ragebot.override_safe_point(entity_index, 2) -- force safepoints

override_max_misses(index, misses)

Type Name Description
number index Entity index
number misses Max misses

Overrides max misses on player

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local entity_index = player:get_index()
ragebot.override_max_misses(entity_index, 0)

override_head_scale(index, scale)

Type Name Description
number index Entity index
number scale Head pointscale

Overrides head point scale on player

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local entity_index = player:get_index()
ragebot.override_head_scale(entity_index, 50)

override_body_scale(index, scale)

Type Name Description
number index Entity index
number scale Bofy pointscale

Overrides body point scale on player

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local entity_index = player:get_index()
ragebot.override_body_scale(entity_index, 50)