entity_t
Functions
is_dormant(): bool
Returns true if entity is in dormant
| local is_dormant = entity:is_dormant()
|
is_alive(): bool
Returns true if entity is alive
| local is_alive = entity:is_alive()
|
Returns the bounding box, or nil if the world position is not visible on your screen.
| local bbox = entity:get_bbox()
if bbox ~= nil then
renderer.rect(vec2_t.new(bbox.left, bbox.top), vec2_t.new(bbox.right, bbox.bottom), color_t.new(255, 255, 255, 255))
end
|
get_player_hitbox_pos(hitbox_num): vec3_t
Type |
Name |
Description |
number |
hitbox_num |
Hitbox number |
Returns the hitbox pos
| local headpos = entity:get_player_hitbox_pos(0)
|
get_index(): number
Returns the entity index
| local index = entity:get_index()
|
get_prop_bool(offset): bool
Type |
Name |
Description |
number |
offset |
Prop offset |
Returns the boolean value by offset
get_prop_int(offset): number
Type |
Name |
Description |
number |
offset |
Prop offset |
Returns the integer value by offset
get_prop_float(offset): number
Type |
Name |
Description |
number |
offset |
Prop offset |
Returns the float value by offset
get_prop_short(offset): number
Type |
Name |
Description |
number |
offset |
Prop offset |
Returns the short value by offset
get_prop_double(offset): number
Type |
Name |
Description |
number |
offset |
Prop offset |
Returns the double value by offset
get_prop_vector(offset): vec3_t
Type |
Name |
Description |
number |
offset |
Prop offset |
Returns the vector by offset
get_prop_angle(offset): angle_t
Type |
Name |
Description |
number |
offset |
Prop offset |
Returns the angle by offset
set_prop_bool(offset, value)
Type |
Name |
Description |
number |
offset |
Prop offset |
bool |
value |
Value |
Setting the boolean value by offset
set_prop_int(offset, value)
Type |
Name |
Description |
number |
offset |
Prop offset |
number |
value |
Value |
Setting the integer value by offset
set_prop_float(offset, value)
Type |
Name |
Description |
number |
offset |
Prop offset |
number |
value |
Value |
Setting the float value by offset
set_prop_short(offset, value)
Type |
Name |
Description |
number |
offset |
Prop offset |
number |
value |
Value |
Setting the short value by offset
set_prop_double(offset, value)
Type |
Name |
Description |
number |
offset |
Prop offset |
number |
value |
Value |
Setting the double value by offset
set_prop_vector(offset, value)
Type |
Name |
Description |
number |
offset |
Prop offset |
vec3_t |
value |
Value |
Setting the vector by offset
set_prop_angle(offset, value)
Type |
Name |
Description |
number |
offset |
Prop offset |
angle_t |
value |
Value |
Setting the angle by offset