shot_info_t
Type | Name | Description |
---|---|---|
bool | manual | Is manual shot |
entity_t | target_index | Target entity index |
number | backtrack | How many ticks have been backtracked |
number | hitchance | Shot hitchance |
number | hitbox | Target hitbox |
number | server_hitgroup | Server hitgroup (on hit) |
string | result | Result of current shot (hit/spread/desync/unk) |
number | client_damage | Expected damage |
number | server_damage | Actual damage (on hit) |
number | tick | Shot tick |
bool | safe_point | Did shoot into safe point |
vec3_t | aim_point | Aimpoint position |